Kerra Isle
The old sailors of Odus once spoke of Kerra Isle as a place of warm sands, watchful spirits, and proud hunters who asked little of the wider world. For many seasons the Kerra guarded their shores with spear, claw, and memory, content to let outsiders pass them by so long as the sacred places were left undisturbed. Yet Norrath has changed. The winds carry more than salt now. They carry old magic, restless power, and the echoes of battles not yet fought.
The spirits of the isle were the first to stir. Moonlit shrines began to glow without flame. Totems hummed beneath the paws of young hunters. Beasts that once prowled as simple predators now moved with cunning and unnatural strength. The Kerra elders warned that the isle had become a proving ground, not by choice, but by necessity. Something beneath the sand had awakened, and every claw raised in defense of the homeland now strikes with the force of ancestral fury.